Browne, Kevin, and Catherine Hamilton-Giachritsis. "The Influence of Violent Media on Children and Adolescents: A Public-health Approach." The Lancet 365.9460 (2005): 702-10. Web. 11 Nov. 2015. This article analyzes research that has been previously done to determine whether there is a correlation with violent media, and real life violence and crime. It clearly states that there has been sufficient evidence on the effects it can have on children, such as aggression, and determines whether there is sufficient evidence on what it can do to adults and teens. First, the essay provides statistics on how much children are being exposed to the media and how parents are not aware of what their kids are watching. Then the journal mentions a study where 700 individuals and their television viewing habits were assessed over the course of 17 years. The research found a strong …show more content…
Catherine Hamilton specializes in children and their development as well as criminology. This education makes the essay more insightful and accurate when it talked about what kind of factors influence criminal behavior and whether media violence is a contributor. The article was not biased at all because its main motive was to discover whether all the research that has been done on the effects of media violence is accurate. It also did not make any strong claims against people who enjoy violent media. This information helped me prove the claim that horror movie violence can have long term negative effects. My readers believe that the negative effects are short term and will soon be forgotten in a few days, but this research will hopefully make them concerned enough to make them want to limit their exposure to it. Harrison, Kristen, and Joanne Cantor. "Tales From The Screen: Enduring Fright Reactions To Scary Media." Media Psychology 1.2 (1999): 97. Communication & Mass Media Complete. Web. 16 Nov.
In the essay, “Violent Media Is Good for Kids”, writer Gerard Jones argues against parents and teachers by saying that violence is good for kids. Jones argues that violent media whether it be video games, movies, Television, or comic books is good for kids. Kids are often taught both in school and at home that violence is never the answer and cooperation was always better than resorting to violence because violence always leads to more violence. Jones starts off by describing the way he was raised by his parents. “At 13, I was alone and afraid.
References ATD | The World's Largest Talent Development Association. (n.d.). Retrieved September 27, 2015, from https://www.td.org The Association for Talent Development (ASTD) is a professional membership organization supporting those who develop the knowledge and skills of employees in organizations around the world. They support the talent development profession by providing trusted content in the form of research, books, webcasts, events, and education programs.
Esea. " No Child Left Behind Act of 2001. " Office of Superintendent of Public Instruction. N.p., 01 Jan. 2011. Web. 27 Mar. 2017.
Description: This article focuses on bringing children and books together. It gives many strategies in which teachers are able to incorporate books in the classroom. The article as gives strategies that teacher can use in order to find a book that will be beneficial to their children. For example, since all children have different interests and backgrounds, it is important to use that knowledge to chose a book to read in the classroom. At the end of the article, it has a chart that shows how books can be put into children's hands and their homes.
Findings and Argument The study on obesity among children was done in the year 2006 whereby students from different backgrounds were involved. It was the aim of the author in this study to establish whether there is any association or relationship between perceptions on weight, ethnicity, gender, obesity, social class as well as culture. The main findings of this particular research indicated that there are sociocultural factors which affect obesity among children.
References Cudmore, G. (2005). Globalization, internationalization, and the recruitment of international students in higher education, and in the ontario colleges of applied arts and technology. The Canadian Journal of Higher Education, 35(1), 37-60. Retrieved from http://ezproxy.uwindsor.ca.ledproxy2.uwindsor.ca/login?url=https://search-proquest-com.ledproxy2.uwindsor.ca/docview/221136363?accountid=14789 This article examines the rise of students travelling internationally to attend universities or colleges and how higher education institutions in Canada need to position themselves to take advantage of this.
The article by Ronald Bailey is a research paper on current findings on the controversy that media violence creates real life violence. Ronald Bailey defines media violence as “violent television, movies and videogames”. In the article Bailey looks at the new developments in society explaining the origins of this controversy and how this newfound ‘consensus’ has proven wrong In the article Bailey Position on controversy is that media violence does not affect the amount of crime in America getting research stating “they report that movie violence has dramatically increased in the past 50 years, and that depictions of gun violence in PG-13 movies have tripled in the last 27 years” additionally “earlier this week, the federal bureau of investigation
Miller, S., & Hudson, P. (2006). Helping students with disabilities understand what mathematics means. Teaching Exceptional Children, 39(1), 28-35. Annotation: Miller and Hudson’s article discusses approaches to assist students, with or without a disability, gain mathematical concepts rather than through memorisation and rote learning.
The digital world that engulfs most of the society within the U.S. continues to become increasingly violent. Since the creation of television, new platforms have been developed to display media, such as the internet, social media, and video gaming. Now there are multiple ways people can stream line media and all sorts of information, however, since it is easier for people to get their hands on such content, it could be reaching the wrong crowd. Children are exposed to violent content from a young age and as a result become desensitized to the violence around them or have a skewed perception of reality. This is why the debate over age and content ratings is a controversial one, researchers believe these ratings are important to help parents
Media Violence is a topic that has been researched for many years. Researchers have found that media violence has profound effects on the behavior of adolescents with ADHD-related behaviors. Researchers believe that parents play a vital role in what their children are exposed to. This paper will discuss research done on the relationship between media violence and adolescents. This paper will also discuss the research done by Nikkelen, Vossen, Piotrowski, and Vallenburg.
E-Learning for Adult Students: Annotated Bibliography Organizational Level Perspective Resources David, O., Salleh, M., & Iahad, N. (2012). The impact of e-learning in workplaces: Focus on organizations and healthcare environments. International Arab Journal of E-technology, 2(4): 203- 209.
In the article “Violent Video Games and Mass Violence: A Complex Link,” Ryan Jaslow explains how video games and violent behaviors might be linked to each other while still studying about it. As video games and violent behavior by children continue to be analyzed by American psychological association, and universities across America, we s a society must demand the research to further advance and be funded also. The act of violence at sandy hook elementary in Connecticut demonstrated that the possibility of viewing violent video games at a younger age where the brain has yet to be fully develop might lead to aggressive behavior. The numerous studies on violent video games and the aggressive behavior by juveniles have been different
There are many studies on media violence and its social effects. Most of the studies have indicated that children who are exposed to media violence are more likely to exhibit violent and aggressive behaviors. As the child observes the violence, he/she is motivated by the fact that the show is enjoyable without realizing the violent behaviors. As a result, they copy and identify the behavior, and this has detrimental effects on their social life. According to Boxer et al., the content of the media has a direct impact on its audiences (420).
In certain games such as Saints Row, there are certain missions that the player has to complete that determine whether they are a hero or a villain. There are more opportunities to become evil rather than stay good which further proves the theory that media violence is a risk factor for increasing emotional arousal, aggressive behavior and violent thoughts. Besides videogames, television is a major source of informal observational learning. Children and teens are routinely exposed to murders, beating, and sexual assaults – just by turning on the television set. (Huesmann et al., 2003; Potter,
However, researchers, Cantor, Byrne, Moyer-Guse, and Riddle; directly worked with children rather than obtain data by going through their parents. Also in order to stay ethical they did not show visuals or ask questions that would intent to scare the children, instead they devised questions that made them recall something they considered scary. Then use a open end response section to go into detail about what they found scary or how they felt. A total of 219 children from two California elementary school were used for this study. The results of this study concluded that most children were scared of a movie that they had watched, many of these movies were older, meaning they must have been rentals or a television rerun.