Everything Bad Is Good For You Summary

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My claim is: ¬¬¬¬¬Steven Johnson best selling book Everything Bad Is Good For You contains studies about the benefits of popular culture in our life and how it is making us actually smarter. Considering the fact that technology evolution affects all of us ,he chooses to talk precisely about the influence of mass media and video games over the years.I consider that he makes his point very well giving certain examples from his childhood and sharing thoughts he had back then. All those studies that he mentions are usefull for the reader,because people of today always search for something scientifically proven “Because Johnson is writing for a general audience, he does not use scholarly citation, but he does refer explicitly to the ideas of others in the course of building his argument and in his informed and detailed notes. As you read, notice the many kinds of experts he refers to, and how he deploys their ideas to serve his larger purpose.” The topic of my first body paragraph is: the experience with games of Steven Johnson in his childhood and how he has achieved some sort of skills playing, instead of spending time with his friends outside the house, “Those dice baseball games I immersed myself in didn't contain anything resembling moral instruction, but they nonetheless gave me a set …show more content…

The latest edition of Dr. Spack - "revised and fully expanded for a new century" as the cover reports - has this to say of video games: "The best that can be said of them is that they may help promote eye-hand coordination in children. The worst that can be said is that they sanction, and even promote aggression and violent responses to conflict. But what can be said with much greater certainly is this: most computer games are a colossal waste of time." But where reading is concerned, the advice is quite different: "I suggest you begin to foster in your children a love of reading and the printed word from the start.... What is important is that your child be an avid

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